Mostrar el registro sencillo del ítem
dc.contributor.author | Carabalí Banguera, Sixta Lili | |
dc.contributor.author | Cuenca Molina, Yiseth Lorena | |
dc.contributor.author | Gómez Muñoz, Laura Isabel | |
dc.contributor.author | Moreno Cabrera, Kristina Lizeth | |
dc.contributor.author | Paz Quiñones, Luis Miguel | |
dc.date.accessioned | 2022-03-10T19:24:21Z | |
dc.date.available | 2022-03-10T19:24:21Z | |
dc.date.issued | 2021-05 | |
dc.identifier.uri | http://repositorio.unicauca.edu.co:8080/xmlui/handle/123456789/3486 | |
dc.description.abstract | In this document it is find the explanation about the importance of implementing innovative strategies in the English classes and the different key concepts around which this research was developed, as well the conceptual distinctions were made, the ideas were organized and the authors who supported the theoretical bases that explained the importance of gamification and GBL innovative strategies in the education field and the benefits that these have. | eng |
dc.language.iso | eng | |
dc.publisher | Universidad del Cauca | spa |
dc.subject | Gamification | eng |
dc.subject | Game | eng |
dc.subject | GBL | eng |
dc.subject | Serious game | eng |
dc.subject | Serious game | eng |
dc.subject | Education | eng |
dc.title | Gamification and game-based learning (GBL) activities implementation as innovative English learning strategies for the development of English classes of third graders at Mercedes Pardo de Simmonds and Laura Valencia elementary schools | eng |
dc.type | Trabajos de grado | spa |